Symposium on Serious Gaming and Edutainment, call for papers

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henric
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Joined: 11 May 2004, 08:10

Symposium on Serious Gaming and Edutainment, call for papers

Post by henric »

Det kanske finns plats för att skriva något gorelaterat till en konferens som denna:

Symposium on Serious Gaming & Edutainment Call for Papers
Shika IsmailSymposium on Serious Gaming & Edutainment 2011 Call for Papers www.dsr2011.org Dear Sir/Mdm, The submission deadline is 1 April 2011. The concept of using games for education dates back before the days of computers, but the first serious game is often considered14:59
Shika Ismail [idmnri@nus.edu.sg]Åtgärder
Till:MSir/Mdm ‎[henric.bergsaker@ee.kth.se]‎
den 10 mars 2011 14:59


Symposium on Serious Gaming & Edutainment 2011

Call for Papers
www.dsr2011.org

Dear Sir/Mdm,

The submission deadline is 1 April 2011.

The concept of using games for education dates back before the days of computers, but the first serious game is often considered to be Army Battlezone, a project headed by Atari in 1980, designed to use the Battlezone tank game for military training. In recent years, the US government and military have periodically looked towards game developers to create low-cost simulations that are both accurate and engaging. Game developers' experience with game play and game design made them prime candidates for developing these types of simulations which cost millions of dollars less than traditional simulations. Video and computer game developers are accustomed to developing games quickly and are adept at creating games that simulate—to varying degrees—functional entities such as radar and combat vehicles. Using existing infrastructure, game developers can create games that simulate battles, processes and events at a fraction of the cost.

Outside of the government, there is substantial interest in games for education, professional training, healthcare, advertising and public policy. While Serious Games are meant to train or otherwise educate users, they often hope to be engaging. Game developers are experienced at making games fun and engaging. In the course of simulating events and processes, developers automatically inject entertainment and playability in their applications.

The Symposium on Serious Gaming and Edutainment 2011 is a symposium within the Defence, Science & Research Conference (DSR-2011) which will be held from 3-5 August 2011. This event is organized by the Mixed Reality Lab and the Social Robotics Lab from the National University of Singapore.

We would like to invite you to submit your paper for the symposium under the Simulation Topic. The topics covered in this event are:

1. • Learning in games
• Coevolution in games
• Neural or fuzzy systems for games
• CI for Player Affective Modeling
• Intelligent Interactive Narrative
• Theoretical of empirical analysis of CI
techniques for games.
• Player/Opponent modeling in games
• CI/AI-based game design
• Multi-agent and multi-strategy learning
• Comparative studies
• Applications of game theory
• Imperfect information games
• Non-deterministic games
• Player satisfaction in games
• Computational and artificial intelligence in:
• Video games
• Board and card games
• Economic or mathematical games
• Serious games
• Augmented and mixed-reality games
• Games for mobile platforms

Please log in to this website to get more details and submit your papers: www.dsr2011.org


Thank you.
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